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Mega Game 2000 #3
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Mega Game № 03 2000.iso
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Demo
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talligsld.exe
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TeamAlligator
/
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eng
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demo.dat
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Wrap
Text File
|
1999-11-22
|
25KB
|
1,147 lines
SIMISA@@@@@@@@@@JINX0w1t0_____
Skip(========================================================================================
World Objects
-------------
FormName // Form name of object
(
FileName (xxx.s) // Optional shape filename
Position (x, y, z) // Optional initial world position of shape
Direction (w, x, y, z) // Optional initial world orientation of shape (quaternion)
)
=============================================================================================)
Skip(========================================================================================
The Player is a single instance class representing the controllable object
=============================================================================================
)
TA_Rally_Point
(
TA_World
(
TA_Position (2000 0 2000)
TA_ObjName(RallyPoint1)
)
TA_ARSP_Landing_Pos (2000 0 2000)
TA_ARSP_Landing_Pos (2000 0 2050)
TA_ARSP_Landing_Pos (2050 0 2000)
)
TA_Cargo
(
TA_Common ( TA_Common_Category( KA52 ) TA_Side (FRIENDLY))
TA_Mobile
(
TA_World
(
TA_Position (2150, 0, -2150)
TA_Shape (gator.s )
TA_ObjName(TestCargo1)
)
)
TA_BottomOffset( -1.5 )
TA_CablePointOffset(0, 0, -3)
TA_CablePointOffset(0, 0, 3)
)
TA_Cargo
(
TA_Common ( TA_Common_Category( KA52 ) TA_Side (FRIENDLY))
TA_Mobile
(
TA_World
(
TA_Position (2150, 0, -2200)
TA_Shape (gator.s )
TA_ObjName(TestCargo2)
)
)
TA_BottomOffset( -1.5 )
TA_CablePointOffset(0, 0, -3)
TA_CablePointOffset(0, 0, 3)
)
TA_HeliGroup
(
TA_World( TA_ObjName(Group1) )
TA_Rally_Point_Name(RallyPoint1)
TA_WayPoint
(
TA_Position (2158 0 -1070)
TA_Height (TA_Low)
TA_Speed (150)
TA_Formation (Overwatch)
TA_Order
(
TA_Pickup
(
TA_ObjName(TestCargo1)
TA_ObjName(TestCargo2)
)
)
)
TA_WayPoint
(
TA_Position (2175 0 2130)
TA_Order
(
TA_Deploy
(
TA_ObjName(TestCargo1) TA_Position(2150 0 2130)
TA_ObjName(TestCargo2) TA_Position(2150 0 2180)
)
)
)
TA_WayPoint
(
TA_Position (-2220 0 -1800)
)
TA_WayPoint
(
TA_Position (0 0 0)
TA_Order
(
TA_Land
(
TA_Position( 0 0 500 )
TA_Position( 0 0 550 )
TA_Position( 0 0 600 )
TA_Position( 0 0 650 )
TA_Position( -50 0 500 )
TA_Position( -50 0 550 )
TA_Position( -50 0 600 )
TA_Position( -50 0 650 )
TA_Position( -100 0 500 )
TA_Position( -100 0 550 )
TA_Position( -100 0 600 )
TA_Position( -100 0 650 )
)
)
)
)
TA_HeliGroup
(
TA_World( TA_ObjName(Group2) )
TA_Rally_Point_Name(RallyPoint1)
TA_WayPoint
(
TA_Position (-2220 0 -1800)
TA_Height (TA_Low)
TA_Speed (150)
TA_Formation (Transit)
TA_Order
(
TA_Wait(TA_Wait_Object_In_Range( Group1 500 ))
)
)
TA_WayPoint
(
TA_Position (2175 0 2130)
TA_Order
(
TA_Pickup
(
TA_ObjName(TestCargo1)
TA_ObjName(TestCargo2)
)
)
)
TA_WayPoint
(
TA_Position (0 0 0)
TA_Order
(
TA_Deploy
(
TA_ObjName(TestCargo1) TA_Position(0 0 700)
TA_ObjName(TestCargo2) TA_Position(0 0 750)
)
TA_Land
(
TA_Position( 0 0 800 )
TA_Position( 0 0 850 )
TA_Position( 0 0 900 )
TA_Position( 0 0 950 )
TA_Position( -50 0 800 )
TA_Position( -50 0 850 )
TA_Position( -50 0 900 )
TA_Position( -50 0 950 )
TA_Position( -100 0 800 )
TA_Position( -100 0 850 )
TA_Position( -100 0 900 )
TA_Position( -100 0 950 )
)
)
)
)
TA_Heli
(
TA_Common ( TA_Common_Category( KA52 ) TA_Side (FRIENDLY))
TA_Mobile
(
TA_World
(
TA_Position (0, 5, 500)
TA_Shape ( gator.s )
)
)
TA_Flier (TA_Name ( Alligator ))
TA_GroupName(Group1)
TA_HeliType(TA_HeavyTransporter)
TA_BottomOffset( -1.5 )
TA_CablePointOffset(0, -1.5, 0.0)
)
TA_Heli
(
TA_Common ( TA_Common_Category( KA52 ) TA_Side (FRIENDLY))
TA_Mobile
(
TA_World
(
TA_Position (0, 5, 550)
TA_Shape ( gator.s )
)
)
TA_Flier (TA_Name ( Alligator ))
TA_GroupName(Group1)
TA_HeliType(TA_HeavyTransporter)
TA_BottomOffset( -1.5 )
TA_CablePointOffset(0, -1.5, 0.0)
)
TA_Heli
(
TA_Common ( TA_Common_Category( KA52 ) TA_Side (FRIENDLY))
TA_Mobile
(
TA_World
(
TA_Position (0, 5, 600)
TA_Shape ( gator.s )
)
)
TA_Flier (TA_Name ( Alligator ))
TA_GroupName(Group1)
TA_HeliType(TA_HeavyTransporter)
TA_BottomOffset( -1.5 )
TA_CablePointOffset(0, -1.5, 0.0)
)
TA_Heli
(
TA_Common ( TA_Common_Category( KA52 ) TA_Side (FRIENDLY))
TA_Mobile
(
TA_World
(
TA_Position (0, 5, 650)
TA_Shape ( gator.s )
)
)
TA_Flier (TA_Name ( Alligator ))
TA_GroupName(Group2)
TA_HeliType(TA_HeavyTransporter)
TA_BottomOffset( -1.5 )
TA_CablePointOffset(0, -1.5, 0.0)
)
TA_Heli
(
TA_Common ( TA_Common_Category( KA52 ) TA_Side (FRIENDLY))
TA_Mobile
(
TA_World
(
TA_Position (0, 5, 700)
TA_Shape ( gator.s )
)
)
TA_Flier (TA_Name ( Alligator ))
TA_GroupName(Group2)
TA_HeliType(TA_HeavyTransporter)
TA_BottomOffset( -1.5 )
TA_CablePointOffset(0, -1.5, 0.0)
)
TA_Heli
(
TA_Common ( TA_Common_Category( KA52 ) TA_Side (FRIENDLY))
TA_Mobile
(
TA_World
(
TA_Position (0, 5, 750)
TA_Shape ( gator.s )
)
)
TA_Flier (TA_Name ( Alligator ))
TA_GroupName(Group2)
TA_HeliType(TA_HeavyTransporter)
TA_BottomOffset( -1.5 )
TA_CablePointOffset(0, -1.5, 0.0)
)
TA_HeliGroup
(
TA_World( TA_ObjName(Group3) )
TA_Rally_Point_Name(RallyPoint1)
TA_WayPoint
(
TA_Position (-2000 0 -1000)
TA_Height (TA_Medium)
TA_Speed (100)
TA_Formation (Overwatch)
)
TA_WayPoint
(
TA_Position (-800 0 0)
)
TA_WayPoint
(
TA_Position (-2000 0 -1000)
)
TA_WayPoint
(
TA_Position (-800 0 0)
)
TA_WayPoint
(
TA_Position (-2000 0 -1000)
)
TA_WayPoint
(
TA_Position (-800 0 0)
)
TA_WayPoint
(
TA_Position (-2000 0 -1000)
)
TA_WayPoint
(
TA_Position (-800 0 0)
)
TA_WayPoint
(
TA_Position (-2000 0 -1000)
)
TA_WayPoint
(
TA_Position (-300 0 850)
TA_Order
(
TA_Land
(
TA_Position( -300 0 850 )
TA_Position( -350 0 850 )
TA_Position( -450 0 850 )
TA_Position( -300 0 900 )
TA_Position( -50 0 500 )
TA_Position( -50 0 550 )
TA_Position( -50 0 600 )
TA_Position( -50 0 650 )
TA_Position( -100 0 500 )
TA_Position( -100 0 550 )
TA_Position( -100 0 600 )
TA_Position( -100 0 650 )
)
)
)
)
TA_Heli
(
TA_Common ( TA_Common_Category( KA52 ) TA_Side (FRIENDLY))
TA_Mobile
(
TA_World
(
TA_Position (-800, 5, -50)
TA_Shape ( gator.s )
TA_ObjName (Player)
)
)
TA_Flier (TA_Name ( Alligator ))
TA_GroupName(Group3)
TA_HeliType(TA_Gunship)
TA_BottomOffset( -1.5 )
TA_CablePointOffset(0, -1.5, 1.0)
)
TA_Heli
(
TA_Common ( TA_Common_Category( KA52 ) TA_Side (FRIENDLY))
TA_Mobile
(
TA_World
(
TA_Position (-800, 5, 50)
TA_Shape ( gator.s )
)
)
TA_Flier (TA_Name ( Alligator ))
TA_GroupName(Group3)
TA_HeliType(TA_Gunship)
TA_BottomOffset( -1.5 )
TA_CablePointOffset(0, -1.5, 1.0)
)
TA_Heli
(
TA_Common ( TA_Common_Category( KA52 ) TA_Side (FRIENDLY))
TA_Mobile
(
TA_World
(
TA_Position (-800, 5, 0)
TA_Shape ( gator.s )
)
)
TA_Flier (TA_Name ( Alligator ))
TA_GroupName(Group3)
TA_HeliType(TA_Gunship)
TA_BottomOffset( -1.5 )
TA_CablePointOffset(0, -1.5, 1.0)
)
TA_Cultural (
TA_World (
TA_Position ( -1152 0 -1349 )
TA_Direction ( 0 )
TA_Shape ( tree2.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1223.38 0.330862 -1383.39 )
TA_Direction ( 0 )
TA_Shape ( house6.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -983.938 28.1255 -2258.4 )
TA_Direction ( 0 )
TA_Shape ( telepole.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1029.41 58.1204 -2345.85 )
TA_Direction ( 0 )
TA_Shape ( telepole.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1049.99 0.0588551 -1516.11 )
TA_Direction ( -0.479862 )
TA_Shape ( car3.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1004 0 -1356 )
TA_Direction ( 0 )
TA_Shape ( telepole.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -929.616 -1.02055 -1362.16 )
TA_Direction ( 0 )
TA_Shape ( telepole.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -924.508 0.0476837 -1369.3 )
TA_Direction ( 0 )
TA_Shape ( logcab.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1120.02 -0.43573 -1536.72 )
TA_Direction ( 0 )
TA_Shape ( telepole.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1059.56 -0.74431 -1536.57 )
TA_Direction ( 0 )
TA_Shape ( telepole.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1124.99 0.169563 -1438.96 )
TA_Direction ( 0 )
TA_Shape ( tree2.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1090.77 0.137981 -1409.07 )
TA_Direction ( 0 )
TA_Shape ( tree2.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1104.28 -0.0198555 -1443.22 )
TA_Direction ( 0.949563 )
TA_Shape ( BRDM-AT.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1108.88 -0.24843 -1437.8 )
TA_Direction ( 0 )
TA_Shape ( telepole.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1101.7 -0.00375366 -1438.1 )
TA_Direction ( 0 )
TA_Shape ( house6.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1158.84 -0.62094 -1372.24 )
TA_Direction ( 0 )
TA_Shape ( telepole.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1116.47 -1.00545 -1367.12 )
TA_Direction ( 0 )
TA_Shape ( telepole.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1092 0 -1318 )
TA_Direction ( 0 )
TA_Shape ( tree2.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1082.94 0.0326061 -1336.61 )
TA_Direction ( -0.0496503 )
TA_Shape ( car3.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1075.22 0.17211 -1340.39 )
TA_Direction ( 0 )
TA_Shape ( woodcab.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1119 0 -1381 )
TA_Direction ( 0.727011 )
TA_Shape ( TRUCK-A.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1106.82 0.00751925 -1379.66 )
TA_Direction ( 0 )
TA_Shape ( logcab.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1182.92 0.026124 -1344.81 )
TA_Direction ( 0 )
TA_Shape ( car3.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1186.77 -7.20646 -1324.35 )
TA_Direction ( 0 )
TA_Shape ( car3.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1123.05 0.0398445 -1485.64 )
TA_Direction ( -0.294235 )
TA_Shape ( house7.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1175.03 0.000896454 -1460.21 )
TA_Direction ( 1.53423 )
TA_Shape ( house7.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1072.97 -0.0654106 -1465.52 )
TA_Direction ( -1.55968 )
TA_Shape ( house7.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1191.62 -0.122085 -1344.97 )
TA_Direction ( 0.726797 )
TA_Shape ( house7.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1105.19 0.0367775 -1543.62 )
TA_Direction ( 0 )
TA_Shape ( house4.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1074.56 -0.0963993 -1518.96 )
TA_Direction ( 0.72703 )
TA_Shape ( TRUCK-A.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1064.57 0.111385 -1515.71 )
TA_Direction ( 0 )
TA_Shape ( house7.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -980.675 0.0328789 -1559.86 )
TA_Direction ( 0.761324 )
TA_Shape ( car3.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -975.432 10.0759 -1573.04 )
TA_Direction ( 0 )
TA_Shape ( house3.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1011.16 1.35167 -1997.73 )
TA_Direction ( 0 )
TA_Shape ( telepole.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1027.73 1.04064 -1995.05 )
TA_Direction ( 0 )
TA_Shape ( telepole.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1030 0 -1802 )
TA_Direction ( 0 )
TA_Shape ( telepole.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1029 0 -1669 )
TA_Direction ( 0 )
TA_Shape ( telepole.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1009 0 -1602 )
TA_Direction ( 0 )
TA_Shape ( telepole.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1007 0 -1525 )
TA_Direction ( 0 )
TA_Shape ( telepole.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1033.69 -0.0184669 -1833.06 )
TA_Direction ( -0.0693818 )
TA_Shape ( TRUCK-A.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1035.17 0.128002 -1818.02 )
TA_Direction ( 0 )
TA_Shape ( house5.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1028.33 7.02456 -2108.91 )
TA_Direction ( -0.585536 )
TA_Shape ( tree.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1009.28 27.4556 -2254.15 )
TA_Direction ( 0.0233177 )
TA_Shape ( logcab.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -992.913 -0.674288 -2013.84 )
TA_Direction ( 0 )
TA_Shape ( tree2.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1008.04 1.00411 -1987.59 )
TA_Direction ( -0.36045 )
TA_Shape ( car3.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1008.57 1.04795 -1993.42 )
TA_Direction ( 0 )
TA_Shape ( house6.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1157.77 -0.0380611 -1432.74 )
TA_Direction ( 0 )
TA_Shape ( house6.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1229.29 0.480134 -1383.84 )
TA_Direction ( 0 )
TA_Shape ( house7.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1235.65 -0.171059 -1435.28 )
TA_Direction ( 0 )
TA_Shape ( house4.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1144.45 10.0619 -1505.76 )
TA_Direction ( -0.572709 )
TA_Shape ( house3.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1163.45 10.0619 -1510.76 )
TA_Direction ( 1.16265 )
TA_Shape ( house3.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1145.45 10.0619 -1531.76 )
TA_Direction ( -0.346883 )
TA_Shape ( house3.s )
)
)
TA_Cultural (
TA_World (
TA_Position ( -1072.64 10.0598 -1545.71 )
TA_Direction ( 0 )
TA_Shape ( house2.s )
)
)
TA_Sarge (
TA_World(TA_ObjName (sarge001))
TA_Action (
TA_Halt (
TA_Name (Stop)
)
)
TA_CONTINGENCY_ACTIONS (
TA_Contingency(
TA_Enemy_Close(100)
TA_Action(TA_Mobile_Defence(TA_Name (Mobile_Defend)))
)
)
)
TA_Grall(
TA_Weapon_Shape("Turret" "NULL")
TA_Weapon_Shape("Gun" "Turret")
TA_Weapon_Shape("Cupola_Turret" "Turret")
TA_Weapon_Shape("Cupola_Gun" "Cupola_Turret")
TA_Grall_Weapon(
TA_Weapon_Type (Rgun125a)
TA_Num_Carried (50)
TA_Yaw (Turret 180 -180 30)
TA_Pitch (Gun 50 0 10)
TA_Fire_Offset (0 0 4.89)
)
TA_Grall_Weapon(
TA_Weapon_Type (AAMG)
TA_Num_Carried (40)
TA_Yaw (Cupola_Turret 180 -180 40)
TA_Pitch (Cupola_Gun 30 0 10)
TA_Fire_Offset (0 0 0)
)
TA_Extra_Shape(
TA_Name(Commander_Neck)
TA_Parent(Cupola_Turret)
TA_Yaw(90 -90 30)
TA_Pitch(0 0 0)
TA_Link_To_Weapon(AAMG)
)
TA_Extra_Shape(
TA_Name(Commander_Head)
TA_Parent(Commander_Neck)
TA_Yaw(0 0 0)
TA_Pitch(25 -10 30)
TA_Link_To_Weapon(AAMG)
)
TA_Extra_Shape(
TA_Name(Commander_Elbow_l)
TA_Parent(Cupola_Turret)
TA_Yaw(0 0 0)
TA_Pitch(30 0 10)
TA_Link_To_Weapon(AAMG)
)
TA_Extra_Shape(
TA_Name(Commander_Elbow_r)
TA_Parent(Cupola_Turret)
TA_Yaw(0 0 0)
TA_Pitch(30 0 10)
TA_Link_To_Weapon(AAMG)
)
TA_Grunit(
TA_My_Sarge(sarge001)
TA_Speed(8)
TA_World(
TA_Shape ( T-72-commander.s )
TA_Position (-1200, 0, -410)
TA_Common( TA_Common_Category (TANK) TA_Side (ENEMY))
TA_Name("Grunit1")
)
)
)
TA_Grall(
TA_Weapon_Shape("Turret" "NULL")
TA_Weapon_Shape("Gun" "Turret")
TA_Weapon_Shape("Cupola_Turret" "Turret")
TA_Weapon_Shape("Cupola_Gun" "Cupola_Turret")
TA_Grall_Weapon(
TA_Weapon_Type (Rgun125a)
TA_Num_Carried (50)
TA_Yaw (Turret 180 -180 30)
TA_Pitch (Gun 50 0 10)
TA_Fire_Offset (0 0 4.89)
)
TA_Grall_Weapon(
TA_Weapon_Type (AAMG)
TA_Num_Carried (40)
TA_Yaw (Cupola_Turret 180 -180 40)
TA_Pitch (Cupola_Gun 30 0 10)
TA_Fire_Offset (0 0 0)
)
TA_Extra_Shape(
TA_Name(Commander_Neck)
TA_Parent(Cupola_Turret)
TA_Yaw(90 -90 30)
TA_Pitch(0 0 0)
TA_Link_To_Weapon(AAMG)
)
TA_Extra_Shape(
TA_Name(Commander_Head)
TA_Parent(Commander_Neck)
TA_Yaw(0 0 0)
TA_Pitch(25 -10 30)
TA_Link_To_Weapon(AAMG)
)
TA_Extra_Shape(
TA_Name(Commander_Elbow_l)
TA_Parent(Cupola_Turret)
TA_Yaw(0 0 0)
TA_Pitch(30 0 10)
TA_Link_To_Weapon(AAMG)
)
TA_Extra_Shape(
TA_Name(Commander_Elbow_r)
TA_Parent(Cupola_Turret)
TA_Yaw(0 0 0)
TA_Pitch(30 0 10)
TA_Link_To_Weapon(AAMG)
)
TA_Grunit(
TA_My_Sarge(sarge001)
TA_Speed(8)
TA_World(
TA_Shape ( T-80-b.s )
TA_Position (-1200, 0, -430)
TA_Common( TA_Common_Category (TANK) TA_Side (ENEMY))
TA_Name("Grunit2")
)
)
)
TA_Grall(
TA_Weapon_Shape("Turret" "NULL")
TA_Weapon_Shape("Gun" "Turret")
TA_Weapon_Shape("Cupola_Turret" "Turret")
TA_Weapon_Shape("Cupola_Gun" "Cupola_Turret")
TA_Grall_Weapon(
TA_Weapon_Type (Rgun125a)
TA_Num_Carried (50)
TA_Yaw (Turret 180 -180 30)
TA_Pitch (Gun 50 0 10)
TA_Fire_Offset (0 0 4.89)
)
TA_Grall_Weapon(
TA_Weapon_Type (AAMG)
TA_Num_Carried (40)
TA_Yaw (Cupola_Turret 180 -180 40)
TA_Pitch (Cupola_Gun 30 0 10)
TA_Fire_Offset (0 0 0)
)
TA_Extra_Shape(
TA_Name(Commander_Neck)
TA_Parent(Cupola_Turret)
TA_Yaw(90 -90 30)
TA_Pitch(0 0 0)
TA_Link_To_Weapon(AAMG)
)
TA_Extra_Shape(
TA_Name(Commander_Head)
TA_Parent(Commander_Neck)
TA_Yaw(0 0 0)
TA_Pitch(25 -10 30)
TA_Link_To_Weapon(AAMG)
)
TA_Extra_Shape(
TA_Name(Commander_Elbow_l)
TA_Parent(Cupola_Turret)
TA_Yaw(0 0 0)
TA_Pitch(30 0 10)
TA_Link_To_Weapon(AAMG)
)
TA_Extra_Shape(
TA_Name(Commander_Elbow_r)
TA_Parent(Cupola_Turret)
TA_Yaw(0 0 0)
TA_Pitch(30 0 10)
TA_Link_To_Weapon(AAMG)
)
TA_Grunit(
TA_My_Sarge(sarge001)
TA_Speed(8)
TA_World(
TA_Shape ( T-90.s )
TA_Position (-1220, 0, -450)
TA_Name("Grunit3")
TA_Common( TA_Common_Category (TANK) TA_Side (ENEMY))
)
)
)
TA_Sarge (
TA_World(TA_ObjName (sarge002))
TA_Action (
TA_Advance (
TA_Name (March_to_dest2)
TA_Where (1000 1000)
TA_Sarge_Formation (bmp_line)
TA_Formation_Rot (20)
TA_Personal_Rot (10)
TA_When (50)
)
)
)
TA_Grall(
TA_Weapon_Shape("Turret" "NULL")
TA_Weapon_Shape("Gun" "Turret")
TA_Weapon_Shape("Cupola_Turret" "Turret")
TA_Weapon_Shape("Cupola_Gun" "Cupola_Turret")
TA_Grall_Weapon(
TA_Weapon_Type (Rgun125a)
TA_Num_Carried (50)
TA_Yaw (Turret 180 -180 30)
TA_Pitch (Gun 50 0 10)
TA_Fire_Offset (0 0 4.89)
)
TA_Grall_Weapon(
TA_Weapon_Type (AAMG)
TA_Num_Carried (40)
TA_Yaw (Cupola_Turret 180 -180 40)
TA_Pitch (Cupola_Gun 30 0 10)
TA_Fire_Offset (0 0 0)
)
TA_Extra_Shape(
TA_Name(Commander_Neck)
TA_Parent(Cupola_Turret)
TA_Yaw(90 -90 30)
TA_Pitch(0 0 0)
TA_Link_To_Weapon(AAMG)
)
TA_Extra_Shape(
TA_Name(Commander_Head)
TA_Parent(Commander_Neck)
TA_Yaw(0 0 0)
TA_Pitch(25 -10 30)
TA_Link_To_Weapon(AAMG)
)
TA_Extra_Shape(
TA_Name(Commander_Elbow_l)
TA_Parent(Cupola_Turret)
TA_Yaw(0 0 0)
TA_Pitch(30 0 10)
TA_Link_To_Weapon(AAMG)
)
TA_Extra_Shape(
TA_Name(Commander_Elbow_r)
TA_Parent(Cupola_Turret)
TA_Yaw(0 0 0)
TA_Pitch(30 0 10)
TA_Link_To_Weapon(AAMG)
)
TA_Grunit(
TA_My_Sarge(sarge002)
TA_Speed(8)
TA_World(
TA_Shape ( T-72-commander.s )
TA_Position (-1300, 0, -600)
TA_Name("Grunit4")
TA_Common( TA_Common_Category (TANK) TA_Side (ENEMY))
)
)
)
TA_Grall(
TA_Weapon_Shape("Turret" "NULL")
TA_Weapon_Shape("Gun" "Turret")
TA_Weapon_Shape("Cupola_Turret" "Turret")
TA_Weapon_Shape("Cupola_Gun" "Cupola_Turret")
TA_Grall_Weapon(
TA_Weapon_Type (Rgun125a)
TA_Num_Carried (50)
TA_Yaw (Turret 180 -180 30)
TA_Pitch (Gun 50 0 10)
TA_Fire_Offset (0 0 4.89)
)
TA_Grall_Weapon(
TA_Weapon_Type (AAMG)
TA_Num_Carried (40)
TA_Yaw (Cupola_Turret 180 -180 40)
TA_Pitch (Cupola_Gun 30 0 10)
TA_Fire_Offset (0 0 0)
)
TA_Extra_Shape(
TA_Name(Commander_Neck)
TA_Parent(Cupola_Turret)
TA_Yaw(90 -90 30)
TA_Pitch(0 0 0)
TA_Link_To_Weapon(AAMG)
)
TA_Extra_Shape(
TA_Name(Commander_Head)
TA_Parent(Commander_Neck)
TA_Yaw(0 0 0)
TA_Pitch(25 -10 30)
TA_Link_To_Weapon(AAMG)
)
TA_Extra_Shape(
TA_Name(Commander_Elbow_l)
TA_Parent(Cupola_Turret)
TA_Yaw(0 0 0)
TA_Pitch(30 0 10)
TA_Link_To_Weapon(AAMG)
)
TA_Extra_Shape(
TA_Name(Commander_Elbow_r)
TA_Parent(Cupola_Turret)
TA_Yaw(0 0 0)
TA_Pitch(30 0 10)
TA_Link_To_Weapon(AAMG)
)
TA_Grunit(
TA_My_Sarge(sarge002)
TA_Speed(8)
TA_World(
TA_Shape ( T-80-b.s )
TA_Position (-1300, 0, -630)
TA_Name("Grunit5")
TA_Common( TA_Common_Category (TANK) TA_Side (ENEMY))
)
)
)
TA_Grall(
TA_Weapon_Shape("Turret" "NULL")
TA_Weapon_Shape("Gun" "Turret")
TA_Weapon_Shape("Cupola_Turret" "Turret")
TA_Weapon_Shape("Cupola_Gun" "Cupola_Turret")
TA_Grall_Weapon(
TA_Weapon_Type (Rgun125a)
TA_Num_Carried (50)
TA_Yaw (Turret 180 -180 30)
TA_Pitch (Gun 50 0 10)
TA_Fire_Offset (0 0 4.89)
)
TA_Grall_Weapon(
TA_Weapon_Type (AAMG)
TA_Num_Carried (40)
TA_Yaw (Cupola_Turret 180 -180 40)
TA_Pitch (Cupola_Gun 30 0 10)
TA_Fire_Offset (0 0 0)
)
TA_Extra_Shape(
TA_Name(Commander_Neck)
TA_Parent(Cupola_Turret)
TA_Yaw(90 -90 30)
TA_Pitch(0 0 0)
TA_Link_To_Weapon(AAMG)
)
TA_Extra_Shape(
TA_Name(Commander_Head)
TA_Parent(Commander_Neck)
TA_Yaw(0 0 0)
TA_Pitch(25 -10 30)
TA_Link_To_Weapon(AAMG)
)
TA_Extra_Shape(
TA_Name(Commander_Elbow_l)
TA_Parent(Cupola_Turret)
TA_Yaw(0 0 0)
TA_Pitch(30 0 10)
TA_Link_To_Weapon(AAMG)
)
TA_Extra_Shape(
TA_Name(Commander_Elbow_r)
TA_Parent(Cupola_Turret)
TA_Yaw(0 0 0)
TA_Pitch(30 0 10)
TA_Link_To_Weapon(AAMG)
)
TA_Grunit(
TA_My_Sarge(sarge002)
TA_Speed(8)
TA_World(
TA_Shape ( T-90.s )
TA_Position (-1300, 0, -660)
TA_Name("Grunit6")
TA_Common( TA_Common_Category (TANK) TA_Side (ENEMY))
)
)
)